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The STEAMSpace: Inventors Club is a new, hands-on learning programme designed to help learners explore, create, and grow in ways that are fun, practical, and confidence-building.

 

Instead of focusing on just one subject, we draw from STEAM (Science, Technology, Engineering, Arts, and Maths) to help learners discover how ideas connect in the real world.

 

Each session is built around small challenges and creative projects where learners get to:

  • Build and make with different materials

  • Explore coding, robotics, and circuits in simple, exciting ways

  • Design and express ideas through art, storytelling, and digital tools

  • Work together in small groups, developing teamwork and leadership

  • Celebrate progress by earning badges and certificates across different skill areas

 

This isn’t about “being an engineer” — it’s about learning how to think, create, and solve problems like an inventor.

Core Principle Map.

Here’s the “map” of how learning areas connect:

Principals map.png

Each project touches at least one area, and often blends two or more — for example:

 

Build a Robot → Systems (Electronics + Coding) + Enterprise (Making)

Design a Story Game → Expression (Design + Creation) + Systems (Coding)

Run a Tournament → Enterprise (Leadership) + Systems (Coding)

Systems.

Coding: logic, algorithms, programming

Electronics: circuits, sensors, robotics

Expression.

Design: visuals, layouts, interfaces


 

Creation: visual art, music, storytelling

Enterprise.

Making: materials, prototyping, engineering


Leadership: teamwork, mentoring, management

Regular Classes.

Taster Sessions.

No events at the moment

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